| Gameplaye ::
SWAT 4: Fairfax Residence - Non-lethal Takedown |
Dodano: 04.05.2012 16.48
2H2K Members in this Video are...
Team leader: Cynan
Team Member 2: Kpaxs
Team Member 3: Mackan
Team Member 4: Dealer
100/100 perfect assault on the Fairfax Residence.
SWAT 4 features a campaign in which the player has to lead their SWAT element through 13 missions. The missions are not related and there is no overarching storyline. The game aims to have gameplay similar to real SWAT experience. For example, it encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured. |
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Zasugerował(-a): 2H2K |
Odsłon: 7 |
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| Gameplaye ::
SWAT 4: Food Wall Restaurant - Non-lethal Takedown |
Dodano: 04.05.2012 16.47
2H2K Members in this Video are...
Team leader: Cynan
Team Member 2: Kpaxs
Team Member 3: Mackan
Team Member 4: Dealer
100/100 perfect assault on the Food Wall Restaurant.
SWAT 4 features a campaign in which the player has to lead their SWAT element through 13 missions. The missions are not related and there is no overarching storyline. The game aims to have gameplay similar to real SWAT experience. For example, it encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured. |
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Zasugerował(-a): 2H2K |
Odsłon: 7 |
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| Gameplaye ::
Max Payne - Intro Mission |
Dodano: 04.05.2012 16.44
Max Payne is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Almost all the gameplay involves bullet time-based gun-fights and levels are generally straightforward, occasionally incorporating platforming and puzzle-solving elements. The game's storyline is advanced by the player following Max's internal monologue as the character determines what his next steps should be. Several of the game's levels involve surrealistic nightmares and drug-related hallucinations of Payne.
Initially, the player's only weapon is a semi-automatic pistol. As the player progresses, access to other firearms is given, including melee and hand-thrown weapons. Some of the game's weapons can be dual wielded. Max regains health by taking painkillers, which the player collects. The game's AI is heavily dependent on pre-scripted commands: most of the apparently intelligent behavior exhibited by enemies (such as taking cover, retreating from the player, or throwing grenades) actually is pre-scripted.
The gameplay of Max Payne revolves around bullet time, a form of slow motion ? when triggered, the passage of time is slowed down to such extent that the movements of bullets can be seen by the naked eye and enables Max to perform special moves. Although Payne's movement is also slowed, the player is still able to position the aiming reticle and react in real time, providing an advantage over enemies. Occasionally, when the last character of an enemy group is killed, the viewpoint switches to a third-person view circling a falling body. Likewise, the camera may follow the path of a bullet fired from a sniper rifle. |
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Zasugerował(-a): 2H2K |
Odsłon: 7 |
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| Gameplaye ::
Diablo III Beta - Gameplay: The fall of the Skeleton King |
Dodano: 04.05.2012 16.43
Dealer "As Demon Hunter" and Kpaxs "As Barbarian" from 2H2K Defeat the Skeleton King in Diablo III beta.
Quest order:
Travel to the Cathedral Garden via the waypoint from New Tristram.
Enter Leoric's Passage: Enter Leoric's Passage from Cathedral Garden.
Go to the Cathedral Level 2 through the Ornate Door: Enter Cathedral Level 2 from Leoric's Passage.
Descend through the Cathedral: Travel to Cathedral Level 3.
Give aid to the Warrior: Kill the Dark Cultists and speak with the Quest related NPC Warrior.
Find the Warrior's Stolen Items: Open the container "Templar's Stolen Items" located on Cathedral Level 3.
Find and Kill Jondar: Defeat Jondar located on Cathedral Level 3.
Join the Templar.
Search for the Royal Crypts: Travel to the Royal Crypts from Cathedral Level 4.
Find the Crypt of the Skeleton King: Travel to the Crypt of the Skeleton King from the Royal Crypts.
Enter the Crypt of the Skeleton King: Open the door to the Crypt of the Skeleton King and enter.
Kill the Returned: Kill all the spawned Returneds.
Place Leoric's crown on the Skeleton King: Activate the Skeleton King.
Kill the Skeleton King: Defeat the Skeleton King.
The Demon Hunter combines elements of Diablo II's amazon and assassin classes.
The Barbarian will have a variety of revamped skills at their disposal based on the use of incredible physical prowess.
The Skeleton King is a boss character in Diablo III. He is in fact King Leoric, bound once again to the mortal realm. |
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Zasugerował(-a): 2H2K |
Odsłon: 9 |
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| Gameplaye ::
Killcount Ep.1 - Modern Warfare |
Dodano: 04.05.2012 16.41
Hello and welcome to the first episode of Killcount, the new montage series featuring members of the 2H2K Core team.
In this series you will see some of the skill that's needed to be a member of the Core 2H2K team, this episode shows 2H2K Mackan Playing Call of Duty 4 Modern Warfare running rings around his opponents. |
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Zasugerował(-a): 2H2K |
Odsłon: 7 |
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| Gameplaye ::
Max Payne 2: The Fall of Max Payne - Intro Mission |
Dodano: 04.05.2012 16.40
Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne for the whole game, but plays as Mona Sax in a few levels. Initially, the player's only weapon is a 9mm pistol. As they progress, players access other weapons including handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be. |
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Zasugerował(-a): 2H2K |
Odsłon: 7 |
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| Gameplaye ::
Ultra Violence Ep. 7: Sniper Elite V2 - Having Jerry Over For Tea |
Dodano: 04.05.2012 16.37
**WARNING** MAY CONTAIN VIOLENCE
A major difference from the first game is the introduction of a controversial "X-Ray Kill Cam" which activates when the player makes a particularly extreme shot.
One of the main features of the title is the realistic ballistics, involving factors such as bullet drop, wind strength, and the effect of holding one's breath when attempting a shot. Sniping gameplay is from a first person scope view, whereas movement and use of all other weapons is in third person view. |
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Zasugerował(-a): 2H2K |
Odsłon: 7 |
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Retro Flow Ep. 1 - Mario Bros. Phase 1-4 |
Dodano: 04.05.2012 16.35
In this episode we will be playing Mario Bros. for the Nintendo Entertainment System released back on June 1, 1983. |
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Zasugerował(-a): 2H2K |
Odsłon: 7 |
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| Gameplaye ::
The Walking Dead: Episode 1 (Video Game) - A New Day - Intro Mission |
Dodano: 04.05.2012 16.32
The Walking Dead is an episodic video game based on Robert Kirkman's The Walking Dead comic book seriesThe game features cross-genre of both adventure and action with some role-playing elements, in which, like in the previous Telltale titles, the player must make use of inventory items and environment, however, unlike in them, the played characters will have limited time to do so and could die in the process. The game is told from the point of view of a new character named Lee Everett, who will be the only controllable character in the game. Lee will however be able to interact with the other survivors and his actions will influence the plot in particular ways ike, for example, at some point Lee will have to choose whom to save from the dead, and therefore by letting the other individual perish, some of the game plot will change, while other parts will remain unchanged. |
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Zasugerował(-a): 2H2K |
Odsłon: 10 |
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